I tried it like 5 times now, ofcourse i select include dependencies with package export, i tried to just select the main directory 3 times, each time when i export i get a package from a different size, so unity's package export seems to be faulty, otherwise i can't understand why it would differ in size each time. So because of that i download the asset with my Internet PC and make a Package from it and transfer that to my working machine, that is where things go wrong, cause i tested the asset first on my Internet PC now and it works ok there, exactly as it should be, but when i make a package from that it won't work on my working machine, so i decided to read up on making packages in the Unity Manual, but no matter what i do, it won't work. I have a special PC for connecting to the Internet, for security reasons, i don't want my working PC to be exposed to the net, a few years ago i got a nasty virus that actually destroyed all my Data, my songs that i wrote (40 rocksong arrangements), and 1 year work on my 3dsmax projects that made me really sick. ![]() Thanks, your suggestion to re-download and re-import the asset made it clear what is wrong here.
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